# GeetCode Hub

Design your implementation of the linked list. You can choose to use a singly or doubly linked list.
A node in a singly linked list should have two attributes: `val` and `next`. `val` is the value of the current node, and `next` is a pointer/reference to the next node.
If you want to use the doubly linked list, you will need one more attribute `prev` to indicate the previous node in the linked list. Assume all nodes in the linked list are 0-indexed.

Implement the `MyLinkedList` class:

• `MyLinkedList()` Initializes the `MyLinkedList` object.
• `int get(int index)` Get the value of the `indexth` node in the linked list. If the index is invalid, return `-1`.
• `void addAtHead(int val)` Add a node of value `val` before the first element of the linked list. After the insertion, the new node will be the first node of the linked list.
• `void addAtTail(int val)` Append a node of value `val` as the last element of the linked list.
• `void addAtIndex(int index, int val)` Add a node of value `val` before the `indexth` node in the linked list. If `index` equals the length of the linked list, the node will be appended to the end of the linked list. If `index` is greater than the length, the node will not be inserted.
• `void deleteAtIndex(int index)` Delete the `indexth` node in the linked list, if the index is valid.

Example 1:

```Input
[[], [1], [3], [1, 2], [1], [1], [1]]
Output
[null, null, null, null, 2, null, 3]

Explanation
• `0 <= index, val <= 1000`
• At most `2000` calls will be made to `get`, `addAtHead`, `addAtTail`, `addAtIndex` and `deleteAtIndex`.