# GeetCode Hub

Implement the `RandomizedCollection` class:

• `RandomizedCollection()` Initializes the `RandomizedCollection` object.
• `bool insert(int val)` Inserts an item `val` into the multiset if not present. Returns `true` if the item was not present, `false` otherwise.
• `bool remove(int val)` Removes an item `val` from the multiset if present. Returns `true` if the item was present, `false` otherwise. Note that if `val` has multiple occurrences in the multiset, we only remove one of them.
• `int getRandom()` Returns a random element from the current multiset of elements (it's guaranteed that at least one element exists when this method is called). The probability of each element being returned is linearly related to the number of same values the multiset contains.

You must implement the functions of the class such that each function works in average `O(1)` time complexity.

Example 1:

```Input
["RandomizedCollection", "insert", "insert", "insert", "getRandom", "remove", "getRandom"]
[[], , , , [], , []]
Output
[null, true, false, true, 2, true, 1]

Explanation
RandomizedCollection randomizedCollection = new RandomizedCollection();
randomizedCollection.insert(1);   // return True. Inserts 1 to the collection. Returns true as the collection did not contain 1.
randomizedCollection.insert(1);   // return False. Inserts another 1 to the collection. Returns false as the collection contained 1. Collection now contains [1,1].
randomizedCollection.insert(2);   // return True. Inserts 2 to the collection, returns true. Collection now contains [1,1,2].
randomizedCollection.getRandom(); // getRandom should return 1 with the probability 2/3, and returns 2 with the probability 1/3.
randomizedCollection.remove(1);   // return True. Removes 1 from the collection, returns true. Collection now contains [1,2].
randomizedCollection.getRandom(); // getRandom should return 1 and 2 both equally likely.
```

Constraints:

• `-231 <= val <= 231 - 1`
• At most `2 * 105`  calls will be made to `insert`, `remove`, and `getRandom`.
• There will be at least one element in the data structure when `getRandom` is called.

class RandomizedCollection { /** Initialize your data structure here. */ public RandomizedCollection() { } /** Inserts a value to the collection. Returns true if the collection did not already contain the specified element. */ public boolean insert(int val) { } /** Removes a value from the collection. Returns true if the collection contained the specified element. */ public boolean remove(int val) { } /** Get a random element from the collection. */ public int getRandom() { } } /** * Your RandomizedCollection object will be instantiated and called as such: * RandomizedCollection obj = new RandomizedCollection(); * boolean param_1 = obj.insert(val); * boolean param_2 = obj.remove(val); * int param_3 = obj.getRandom(); */